import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl2-57", localId: 57, // Card informations name: { en: "Aron", fr: "Galekid Niv. 21", }, hp: 50, type: [ Type.METAL, ], dexId: 304, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl2/57/low", fr: "https://assets.tcgdex.net/fr/pl/pl2/57/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl2/57/high", fr: "https://assets.tcgdex.net/fr/pl/pl2/57/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Takao Unno", attacks: [{ cost: [ Type.METAL ], name: { en: "Iron Head", fr: "Tête d'acier", }, text: { en: "Flip a coin until you get tails. This attack does 10 damage times the number of heads.", fr: "Lancez une pièce jusqu'à ce que vous obteniez pile. Cette attaque inflige 10 dégâts multipliés par le nombre de faces.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Rising Rivals", code: "pl2" } } export default card