import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl3-93", localId: 93, // Card informations name: { en: "Bulbasaur", fr: "Bulbizarre", }, hp: 60, type: [ Type.GRASS, ], dexId: 1, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl3/93/low", fr: "https://assets.tcgdex.net/fr/pl/pl3/93/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl3/93/high", fr: "https://assets.tcgdex.net/fr/pl/pl3/93/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Vine Whip", fr: "Fouet lianes", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Supreme Victors", code: "pl3" } } export default card