import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-21", localId: 21, name: { en: "Lopunny", }, tags: [ Tag.STAGE1, ], illustrator: "Kyoko Umemoto", rarity: Rarity.RARE, category: Category.POKEMON, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/21/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/21/high", }, }, // Card Pokémon Informations evolveFrom: { en: "Buneary", }, dexId: 428, type: [ Type.COLORLESS, ], abilities: [ { type: AbilityType.POKEPOWER, name: { en: "Relaxing Shower", }, text: { en: "Once during your turn (before your attack), you may discard an Energy card from your hand. If you do, remove 1 damage counter from each of your Pokémon. This power can't be used if Lopunny is affected by a Special Condition.", }, } , ], attacks: [ { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Hover Heal", }, text: { en: "Remove all Special Conditions from Lopunny.", }, damage: 40, }, ], weaknesses: [ { type: Type.FIGHTING, value: "+20", }, ], retreat: 1, // Card Trainer/Energy informations } export default card