import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-24", localId: 24, name: { en: "Pelipper", }, tags: [ Tag.STAGE1, ], illustrator: "Miki Tanaka", rarity: Rarity.RARE, category: Category.POKEMON, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/24/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/24/high", }, }, // Card Pokémon Informations evolveFrom: { en: "Wingull", }, dexId: 279, type: [ Type.WATER, ], attacks: [ { cost: [ Type.WATER, Type.COLORLESS, ], name: { en: "Water Pulse", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 30, }, { cost: [ Type.WATER, Type.WATER, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Continuous Crush", }, text: { en: "Flip a coin until you get tails. For each heads, discard an Energy card attached to the Defending Pokémon.", }, damage: 70, }, ], weaknesses: [ { type: Type.LIGHTNING, value: "+20", }, ], resistances: [ { type: Type.FIGHTING, value: "-20", }, ], retreat: 2, // Card Trainer/Energy informations } export default card