import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-34", localId: 34, name: { en: "Bronzor", }, tags: [ Tag.BASIC, ], illustrator: "kawayoo", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/34/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/34/high", }, }, // Card Pokémon Informations dexId: 436, type: [ Type.METAL, ], attacks: [ { cost: [ Type.METAL, ], name: { en: "Speed Dive", }, damage: 10, }, { cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Extrasensory", }, text: { en: "If you have the same number of cards in your hand as your opponent, this attack does 30 damage plus 30 more damage.", }, damage: "30+", }, ], weaknesses: [ { type: Type.FIRE, value: "+10", }, ], resistances: [ { type: Type.PSYCHIC, value: "-20", }, ], retreat: 2, // Card Trainer/Energy informations } export default card