import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-42", localId: 42, name: { en: "Haunter", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", rarity: Rarity.UNCOMMON, category: Category.POKEMON, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/42/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/42/high", }, }, // Card Pokémon Informations evolveFrom: { en: "Gastly", }, dexId: 93, type: [ Type.PSYCHIC, ], attacks: [ { cost: [ Type.PSYCHIC, ], name: { en: "Psyshot", }, damage: 20, }, { cost: [ Type.COLORLESS, Type.COLORLESS, ], name: { en: "Shadow Bind", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", }, damage: 30, }, ], weaknesses: [ { type: Type.DARKNESS, value: "+20", }, ], resistances: [ { type: Type.COLORLESS, value: "-20", }, ], retreat: 1, // Card Trainer/Energy informations } export default card