import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-53", localId: 53, name: { en: "Beedrill", }, tags: [ Tag.BASIC, ], illustrator: "Wataru Kawahara", rarity: Rarity.COMMON, category: Category.POKEMON, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/53/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/53/high", }, }, // Card Pokémon Informations dexId: 15, type: [ Type.GRASS, ], attacks: [ { cost: [ Type.GRASS, ], name: { en: "Raid", }, text: { en: "If you played Beedrill from your hand during this turn, this attack's base damage is 40 instead of 10.", }, damage: 10, }, { cost: [ Type.GRASS, Type.COLORLESS, Type.COLORLESS, ], name: { en: "Fury Attack", }, text: { en: "Flip 3 coins. This attack does 30 damage times the number of heads.", }, damage: "30x", }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], retreat: 1, // Card Trainer/Energy informations } export default card