import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/pl/pl4' const card: Card = { // Card Global Informations id: "pl4-75", localId: 75, name: { en: "Snorunt", }, tags: [ Tag.BASIC, ], illustrator: "Yuka Morii", rarity: Rarity.COMMON, category: Category.POKEMON, set, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/75/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/75/high", }, }, // Card Pokémon Informations dexId: 361, type: [ Type.WATER, ], attacks: [ { cost: [ Type.COLORLESS, ], name: { en: "Ice Breath", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, }, { cost: [ Type.WATER, Type.COLORLESS, ], name: { en: "Double Headbutt", }, text: { en: "Flip 2 coins. This attack does 20 damage times the number of heads.", }, damage: "20x", }, ], weaknesses: [ { type: Type.METAL, value: "+10", }, ], retreat: 1, // Card Trainer/Energy informations } export default card