import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "pl4-AR9", localId: "AR9", // Card informations name: { en: "Arceus", fr: "Arceus", }, hp: 90, type: [ Type.METAL, ], dexId: 493, image: { low: { en: "https://assets.tcgdex.net/en/pl/pl4/AR9/low", fr: "https://assets.tcgdex.net/fr/pl/pl4/AR9/low", }, high: { en: "https://assets.tcgdex.net/en/pl/pl4/AR9/high", fr: "https://assets.tcgdex.net/fr/pl/pl4/AR9/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "TOKIYA", attacks: [{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Metal Barrier", fr: "Barrière métallique", }, text: { en: "Prevent all effects of attacks, including damage, done to Arceus by Pokémon LV.X during your opponent's next turn.", fr: "Prévenez tous les effets d'attaques, dégâts inclus, infligés à Arceus par des Pokémon NIV.X lors du prochain tour de votre adversaire.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Arceus", code: "pl4" } } export default card