import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm3-34", localId: 34, // Card informations name: { en: "Marill", fr: "Marill", }, hp: 60, type: [ Type.WATER, ], dexId: 183, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/34/low", fr: "https://assets.tcgdex.net/fr/sm/sm3/34/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/34/high", fr: "https://assets.tcgdex.net/fr/sm/sm3/34/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Asako Ito", attacks: [{ cost: [ Type.WATER ], name: { en: "Bubble", fr: "Écume", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Rollout", fr: "Roulade", }, damage: 20 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card