import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm3-61", localId: 61, // Card informations name: { en: "Sandygast", fr: "Bacabouh", }, hp: 80, type: [ Type.PSYCHIC, ], dexId: 769, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/61/low", fr: "https://assets.tcgdex.net/fr/sm/sm3/61/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/61/high", fr: "https://assets.tcgdex.net/fr/sm/sm3/61/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Absorb Life", fr: "Absorption", }, text: { en: "Heal 10 damage from this Pokémon.", fr: "Soignez 10 dégâts à ce Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.DARKNESS, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card