import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm3-70", localId: 70, // Card informations name: { en: "Riolu", fr: "Riolu", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 447, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm3/70/low", fr: "https://assets.tcgdex.net/fr/sm/sm3/70/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm3/70/high", fr: "https://assets.tcgdex.net/fr/sm/sm3/70/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Saya Tsuruta", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Punch", fr: "Koud’Poing", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Low Kick", fr: "Balayage", }, damage: 30 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Burning Shadows", code: "sm3" } } export default card