import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-100", localId: 100, name: { en: "Whiscash", }, tags: [ ], illustrator: "kawayoo", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Barboach", }, abilities: [ { type: AbilityType.TALENT, name: { en: "Submerge", }, text: { en: "As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent’s).", }, } , ], attacks: [ { cost: [ Type.FIGHTING, Type.FIGHTING, ], name: { en: "Earthquake", }, text: { en: "This attack also does 20 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)", }, damage: 140, }, ], weaknesses: [ { type: Type.GRASS, value: "×2", }, ], retreat: 3, // Card Trainer/Energy informations } export default card