import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-140", localId: 140, name: { en: "Zamazenta", }, tags: [ ], illustrator: "Hideki Ishikawa", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations attacks: [ { cost: [ Type.METAL, Type.COLORLESS, ], name: { en: "Guard Press", }, text: { en: "During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).", }, damage: 30, }, { cost: [ Type.METAL, Type.METAL, Type.COLORLESS, ], name: { en: "Power Rush", }, text: { en: "Flip a coin. If tails, during your next turn, this Pokémon can’t attack.", }, damage: 120, }, ], weaknesses: [ { type: Type.FIRE, value: "×2", }, ], resistances: [ { type: Type.GRASS, value: "-30", }, ], retreat: 2, // Card Trainer/Energy informations } export default card