import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' import set from '../../../sets/swsh/swsh2' const card: Card = { // Card Global Informations id: "swsh2-33", localId: 33, name: { en: "Chandelure", }, tags: [ ], illustrator: "Taira Akitsu", rarity: Rarity.RARE, category: Category.POKEMON, set, // Card Pokémon Informations evolveFrom: { en: "Lampent", }, abilities: [ { type: AbilityType.TALENT, name: { en: "Protective Glow", }, text: { en: "All of your Pokémon that have Energy attached have no Weakness.", }, } , ], attacks: [ { cost: [ Type.FIRE, Type.COLORLESS, ], name: { en: "Mirage Flare", }, text: { en: "Your opponent’s Active Pokémon is now Confused.", }, damage: 110, }, ], weaknesses: [ { type: Type.WATER, value: "×2", }, ], retreat: 2, // Card Trainer/Energy informations } export default card