import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy1-88", localId: 88, // Card informations name: { en: "Jigglypuff", fr: "Rondoudou", }, hp: 70, type: [ Type.FAIRY, ], dexId: 39, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy1/88/low", fr: "https://assets.tcgdex.net/fr/xy/xy1/88/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy1/88/high", fr: "https://assets.tcgdex.net/fr/xy/xy1/88/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Sanosuke Sakuma", attacks: [{ cost: [ Type.FAIRY, Type.COLORLESS ], name: { en: "Body Slam", fr: "Plaquage", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", }, damage: 20 }], weaknesses: [{ type: Type.METAL, value: "×2" }], resistances: [{ type: Type.DARKNESS, value: "-20" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "XY", code: "xy1" } } export default card