import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "xy11-54", localId: 54, // Card informations name: { en: "Nosepass", fr: "Tarinor", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 299, image: { low: { en: "https://assets.tcgdex.net/en/xy/xy11/54/low", fr: "https://assets.tcgdex.net/fr/xy/xy11/54/low", }, high: { en: "https://assets.tcgdex.net/en/xy/xy11/54/high", fr: "https://assets.tcgdex.net/fr/xy/xy11/54/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "You Iribi", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Thunder Wave", fr: "Cage-Éclair", }, text: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", }, },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rolling Tackle", fr: "Roulé-Boulé", }, damage: 40 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Steam Siege", code: "xy11" } } export default card