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import { Card } from '../../../interfaces'
import Set from '../Skyridge'
const card: Card = {
name: {
en: "Yanma",
de: "Yanma"
},
illustrator: "Miki Tanaka",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
193,
],
hp: 60,
types: [
"Grass",
],
stage: "Basic",
attacks: [
{
cost: [
"Grass",
"Colorless",
],
name: {
en: "Agility",
de: "Agilität"
},
effect: {
en: "Flip a coin. If heads, during your opponent's next turn prevent all effects of attacks, including damage, done to Yanma.",
de: "Wird eine Münze. Bei \"Kopf\" verhindere während des nächsten Zuges alle Auswirkungen von Angriffen (einschließlich Schaden), die Yanma zugefügt werden."
},
damage: 10,
},
{
cost: [
"Grass",
"Colorless",
"Colorless",
],
name: {
en: "Triple Smash",
de: "Dreifachschmetterer"
},
effect: {
en: "Flip 3 coins. This attack does 20 damage plus 10 more damage for each heads.",
de: "Wirf 3 Münzen. Dieser Angriff fügt 20 Schadenspunkte plus 10 weitere Schadenspunkte pro geworfenem \"Kopf\" zu."
},
damage: 20,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
resistances: [
{
type: "Fighting",
value: "-30"
},
],
}
export default card