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import { Card } from '../../../interfaces'
import Set from '../Sandstorm'
const card: Card = {
name: {
en: "Azumarill",
fr: "Azumarill",
de: "Azumarill"
},
illustrator: "Mitsuhiro Arita",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
184,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Marill",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Drizzle",
fr: "Crachin",
de: "Niesel"
},
effect: {
en: "If you have Water Energy cards in your hand, attach as many Water Energy cards as you like to any of your Active Pokémon.",
fr: "Si vous avez des cartes Énergie dans votre main, attachez-en autant que vous le voulez à votre ou vos Pokémon Actifs.",
de: "Falls du -Energiekarten auf der Hand hast, kannst du beliebig viele -Energiekarten an deine Aktiven Pokémon anlegen."
},
},
{
cost: [
"Water",
"Colorless",
],
name: {
en: "Max Bubbles",
fr: "Maxi bulles",
de: "Riesen Seifenblasen"
},
effect: {
en: "Flip a coin for each Energy attached to all of your Active Pokémon. This attack does 30 damage times the number of heads.",
fr: "Lancez une pièce pour chaque carte Énergie attachée à chacun de vos Pokémon Actifs. Cette attaque inflige 30 dégâts multipliés par le nombre de face.",
de: "Wirf für jede Energiekarte, die an deinen Aktiven Pokémon angelegt ist, eine Münze. Dieser Angriff fügt 30 Schadenspunkte mal der Anzahl 'Kopf' zu."
},
damage: "30x",
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card