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76 lines
1.4 KiB
TypeScript
76 lines
1.4 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Arceus'
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const card: Card = {
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name: {
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en: "Glalie",
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de: "Firnontor"
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},
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illustrator: "Hiroki Fuchino",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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362,
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],
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types: [
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"Water",
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],
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evolveFrom: {
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en: "Snorunt",
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},
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stage: "Stage1",
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attacks: [
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{
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cost: [
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Wreck",
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de: "Abreißen"
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},
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effect: {
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en: "If there is any Stadium card in play, this attack does 20 damage plus 50 more damage. Discard that Stadium card.",
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de: "Wenn sich eine Stadion-Karte im Spiel befindet, fügt dieser Angriff 20 Schadenspunkte plus 50 weitere Schadenspunkte zu. Lege danach die Stadion-Karte auf den Ablagestapel."
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},
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damage: "20+",
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},
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{
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cost: [
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"Water",
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"Water",
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"Colorless",
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],
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name: {
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en: "Avalanche",
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de: "Lawine"
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},
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effect: {
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en: "Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
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de: "Wirf 1 Münze. Bei \"Kopf\" fügt dieser Angriff jedem Pokémon auf der Bank deines Gegners 10 Schadenspunkte zu. (Wende Schwäche und Resistenz bei Pokémon auf der Bank nicht an.)"
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},
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damage: 50,
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},
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],
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weaknesses: [
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{
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type: "Metal",
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value: "+20"
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},
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],
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retreat: 1,
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}
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export default card
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