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96 lines
1.5 KiB
TypeScript
96 lines
1.5 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Arceus'
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const card: Card = {
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name: {
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en: "Golem",
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de: "Geowaz"
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},
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illustrator: "Masakazu Fukuda",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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76,
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],
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types: [
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"Fighting",
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],
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evolveFrom: {
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en: "Graveler",
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},
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stage: "Stage2",
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attacks: [
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{
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cost: [
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"Fighting",
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"Colorless",
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],
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name: {
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en: "Lunge Out",
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de: "Sprungangriff"
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},
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damage: 50,
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},
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{
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cost: [
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"Fighting",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Tumble Down",
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de: "Hinabstürzen"
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},
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effect: {
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en: "Discard as many Fighting Energy cards as you like from your hand. This attack does 30 damage times the number of Fighting Energy cards you discarded.",
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de: "Lege beliebig viele -Energiekarten von deiner Hand auf den Ablagestapel. Dieser Angriff fügt für jede auf dieser Weise auf den Ablagestapel gelegte -Energiekarte 30 Schadenspunkte zu."
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},
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damage: "30x",
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},
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{
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cost: [
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"Fighting",
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"Fighting",
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"Colorless",
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"Colorless",
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],
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name: {
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en: "Rock Tumble",
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de: "Rollende Felsen"
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},
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effect: {
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en: "This attack's damage isn't affected by Resistance.",
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de: "Der Schaden dieses Angriffs wird durch Resistenz nicht verändert."
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},
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damage: 80,
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},
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],
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weaknesses: [
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{
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type: "Grass",
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value: "+30"
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},
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],
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resistances: [
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{
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type: "Lightning",
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value: "-20"
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},
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],
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retreat: 4,
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}
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export default card
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