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import { Card } from '../../../interfaces'
import Set from '../Ruby & Sapphire'
const card: Card = {
name: {
en: "Silcoon",
fr: "Armulys",
de: "Schaloko"
},
illustrator: "Hajime Kusajima",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
266,
],
hp: 60,
types: [
"Grass",
],
evolveFrom: {
en: "Wurmple",
},
stage: "Stage1",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Hard Cocoon",
fr: "Carapace",
de: "Hard Cocoon"
},
effect: {
en: "During your opponent's turn, if Silcoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30.",
fr: "Pendant le tour de votre adversaire, si l'une de ses attaques inflige des dégâts à Almurys (après application de la Faiblesse et de la Résistance), lancez une pièce. Si c'est face, réduisez ces dégâts de 30.",
de: "During your opponent's turn, if Silcoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30."
},
},
],
attacks: [
{
cost: [
"Grass",
],
name: {
en: "Gooey Thread",
fr: "Fil gluant",
de: "Gooey Thread"
},
effect: {
en: "The Defending Pokémon can't retreat until the end of your opponent's next turn.",
fr: "Le Pokémon Défenseur ne peut pas battre en retraite tant que le prochain tour de votre adversaire n'est pas terminé.",
de: "The Defending Pokémon can't retreat until the end of your opponent's next turn."
},
damage: 10,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
}
export default card