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import { Card } from '../../../interfaces'
import Set from '../BREAKpoint'
const card: Card = {
name: {
en: "Shellder",
fr: "Kokiyas",
es: "Shellder",
it: "Shellder",
pt: "Shellder",
de: "Muschas"
},
illustrator: "Kouki Saitou",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
90,
],
hp: 60,
types: [
"Water",
],
stage: "Basic",
attacks: [
{
cost: [
"Water",
"Colorless",
],
name: {
en: "Clamp",
fr: "Claquoir",
es: "Tenaza",
it: "Tenaglia",
pt: "Capturar",
de: "Schnapper"
},
effect: {
en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. If tails, this attack does nothing.",
fr: "Lancez une pièce. Si c'est pile, cette attaque ne fait rien. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.",
es: "Lanza 1 moneda. Si sale cruz, este ataque no hace nada. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.",
it: "Lancia una moneta. Se esce croce, questo attacco non ha effetto. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.",
pt: "Jogue uma moeda. Se sair coroa, este ataque não fará nada. Se sair cara, o Pokémon Ativo do seu oponente será Paralisado.",
de: "Wirf 1 Münze. Bei \"Zahl\" hat dieser Angriff keine Auswirkungen.Bei \"Kopf\" ist das Aktive Pokémon deines Gegners jetzt paralysiert."
},
damage: 30,
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
},
],
retreat: 1,
}
export default card