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import { Card } from '../../../interfaces'
import Set from '../Dragon'
const card: Card = {
name: {
en: "Dragonair",
fr: "Draco",
de: "Dragonir"
},
illustrator: "Aya Kusube",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
148,
],
hp: 70,
types: [
"Colorless",
],
evolveFrom: {
en: "Dratini",
},
stage: "Stage1",
attacks: [
{
cost: [
"Lightning",
"Colorless",
],
name: {
en: "Dazzle Blast",
fr: "Explosion de lumière",
de: "Dazzle Blast"
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Confused.",
fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Confus.",
de: "Flip a coin. If heads, the Defending Pokémon is now Confused."
},
damage: 20,
},
{
cost: [
"Water",
"Colorless",
"Colorless",
],
name: {
en: "Healing Wave",
fr: "Vague guérisseuse",
de: "Healing Wave"
},
effect: {
en: "Remove 1 damage counter from each of your Active Pokémon.",
fr: "Retirez un marqueur de dégât à chacun de vos Pokémon Actifs.",
de: "Remove 1 damage counter from each of your Active Pokémon."
},
damage: 30,
},
],
weaknesses: [
{
type: "Colorless",
value: "×2"
},
],
resistances: [
{
type: "Grass",
value: "-30"
},
{
type: "Fighting",
value: "-30"
},
],
}
export default card