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import { Card } from '../../../interfaces'
import Set from '../Gym Challenge'
const card: Card = {
name: {
en: "Koga's Muk",
},
illustrator: "Ken Sugimori",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
89,
],
hp: 80,
types: [
"Grass",
],
evolveFrom: {
en: "Grimer",
},
stage: "Stage1",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Energy Drain",
},
effect: {
en: "If an opponent's attack does damage to Koga's Muk (even if Koga's Muk is Knocked Out), flip a coin. If heads and it has any, choose 1 Energy card attached to the attacking Pokémon and discard it. This power can't be used if Koga's Muk is already Asleep, Confused, or Paralyzed when your opponent attacks.",
},
},
],
attacks: [
{
cost: [
"Grass",
"Grass",
"Colorless",
],
name: {
en: "Sludge Whirlpool",
},
damage: 40,
},
],
weaknesses: [
{
type: "Psychic",
value: "×2"
},
],
}
export default card