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import { Card } from "../../../interfaces"
import Set from "../SV7a"
const card: Card = {
set: Set,
name: {
'zh-tw': "燈罩夜菇",
'zh-cn': "燈罩夜菇",
ja: "マシェード"
},
illustrator: "Aya Kusube",
category: "Pokemon",
hp: 110,
types: ["Grass"],
description: {
'zh-tw': "用孢子閃爍著的光 吸引獵物,讓對方睡著。 會從指尖吸收精氣。",
'zh-cn': "用孢子閃爍著的光 吸引獵物,讓對方睡著。 會從指尖吸收精氣。",
ja: "点滅する 胞子の 光りで 獲物を おびき寄せて 眠らせる。 指先から 生気を 吸い取る。"
},
stage: "Stage1",
abilities: [{
type: "Ability",
name: {
'zh-tw': "平靜之光",
'zh-cn': "平靜之光",
ja: "やすらぐひかり"
},
effect: {
'zh-tw': "若這隻寶可夢在戰鬥場上則在自己的回合時可使用1次。將對手的戰鬥寶可夢【睡眠】。",
'zh-cn': "若這隻寶可夢在戰鬥場上則在自己的回合時可使用1次。將對手的戰鬥寶可夢【睡眠】。",
ja: "このポケモンがバトル場にいるなら、自分の番に1回使える。相手のバトルポケモンをねむりにする。"
}
}],
attacks: [{
name: {
'zh-tw': "螺旋衝刺",
'zh-cn': "螺旋衝刺",
ja: "スパイラルラッシュ"
},
effect: {
'zh-tw': "擲硬幣直到出現反面增加正面出現的次數×30點傷害。",
'zh-cn': "擲硬幣直到出現反面增加正面出現的次數×30點傷害。",
ja: "ウラが出るまでコインを投げ、オモテの数×30ダメージ追加。"
},
damage: "60",
cost: ["Grass", "Colorless"]
}],
weaknesses: [{
type: "Fire",
value: "×2"
}],
retreat: 2,
regulationMark: "H",
rarity: "Uncommon",
dexId: [756]
}
export default card