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Felipe Contreras Salinas 5fbcd82457
fix: add missing retreat cost and weakness for some cards (#527)
Co-authored-by: Felipe Contreras Salinas <felipe@bstr.cl>
2024-08-25 02:45:45 +02:00

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import { Card } from '../../../interfaces'
import Set from '../Base Set 2'
const card: Card = {
name: {
en: "Charizard",
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
6,
],
hp: 120,
types: [
"Fire",
],
evolveFrom: {
en: "Charmeleon",
},
stage: "Stage2",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Energy Burn",
},
effect: {
en: "As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.",
},
},
],
attacks: [
{
cost: [
"Fire",
"Fire",
"Fire",
"Fire",
],
name: {
en: "Fire Spin",
},
effect: {
en: "Discard 2 Energy cards attached to Charizard in order to use this attack.",
},
damage: 100,
},
],
weaknesses: [
{
type: "Water",
value: "×2"
},
],
resistances: [
{
type: "Fighting",
value: "-30"
},
],
retreat: 3,
}
export default card