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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Rocket's Scyther ex",
de: "Rockets Sichlor ex"
},
illustrator: "Hikaru Koike",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
123,
],
hp: 80,
types: [
"Darkness",
],
suffix: "EX",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Dual Armor",
de: "Dual Armor"
},
effect: {
en: "As long as Rocket's Scyther ex has any Grass Energy attached to it, Rocket's Scyther ex is both Grass and Darkness type.\"",
de: "As long as Rocket's Scyther ex has any Energy attached to it, Rocket's Scyther ex is both and type."
},
},
],
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Bounce",
de: "Bounce"
},
effect: {
en: "After your attack, you may switch Rocket's Scyther ex with 1 of your Benched Pokémon.",
de: "After your attack, you may switch Rocket's Scyther ex with 1 of your Benched Pokémon."
},
damage: 10,
},
{
cost: [
"Colorless",
"Colorless",
"Colorless",
],
name: {
en: "Slashing Strike",
de: "Slashing Strike"
},
effect: {
en: "Rocket's Scyther ex can't use Slashing Strike during your next turn.",
de: "Rocket's Scyther ex can't use Slashing Strike during your next turn."
},
damage: 40,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Fighting",
value: "-30"
},
],
}
export default card