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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Rocket's Snorlax ex",
de: "Rockets Relaxo ex"
},
illustrator: "Mitsuhiro Arita",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
143,
],
hp: 100,
types: [
"Darkness",
],
suffix: "EX",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Dark Healer",
de: "Dark Healer"
},
effect: {
en: "As long as Rocket's Snorlax ex has any Darkness Energy attached to it, remove 1 damage counter from Rocket's Snorlax ex between turns.\"",
de: "As long as Rocket's Snorlax ex has any Energy attached to it, remove 1 damage counter from Rocket's Snorlax ex between turns."
},
},
],
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Poison Claws",
de: "Poison Claws"
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned.",
de: "Flip a coin. If heads, the Defending Pokémon is now Poisoned."
},
damage: 20,
},
{
cost: [
"Colorless",
"Colorless",
"Colorless",
"Colorless",
],
name: {
en: "Collapse",
de: "Collapse"
},
effect: {
en: "Rocket's Snorlax ex is now Asleep.",
de: "Rocket's Snorlax ex is now Asleep."
},
damage: 60,
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
],
}
export default card