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import { Card } from '../../../interfaces'
import Set from '../Team Rocket Returns'
const card: Card = {
name: {
en: "Houndour",
de: "Hunduster"
},
illustrator: "Tomokazu Komiya",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
228,
],
hp: 50,
types: [
"Fire",
],
stage: "Basic",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Dark Lift",
de: "Dark Lift"
},
effect: {
en: "If Houndour has any Fighting Energy attached to it, the Retreat Cost for Houndour is 0.\"",
de: "If Houndour has any Energy attached to it, the Retreat Cost for Houdour is 0."
},
},
],
attacks: [
{
cost: [
"Fire",
],
name: {
en: "Firebreathing",
de: "Firebreathing"
},
effect: {
en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.",
de: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage."
},
damage: "10+",
},
],
weaknesses: [
{
type: "Water",
value: "×2"
},
],
}
export default card