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import { Card } from '../../../interfaces'
import Set from '../Unseen Forces'
const card: Card = {
name: {
en: "Elekid",
fr: "Elekid",
de: "Elekid"
},
illustrator: "Yuka Morii",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
239,
],
hp: 50,
types: [
"Lightning",
],
stage: "Basic",
abilities: [
{
type: "Poke-POWER",
name: {
en: "Baby Evolution",
fr: "Évolution bébé",
de: "Baby Evolution"
},
effect: {
en: "Once during your turn (before your attack), you may put Electabuzz from your hand onto Elekid (this counts as evolving Elekid) and remove all damage counters from Elekid.",
fr: "Une seule fois lors de votre tour (avant votre attaque), vous pouvez placer Elektek de votre main sur Elekid (vous faites ainsi évoluer Elekid) et retirer à Elekid tous ses marqueurs de dégât.",
de: "Once during your turn (before your attack), you may put Electabuzz from your hand onto Elekid (this counts as evolving Elekid) and remove all damage counters from Elekid."
},
},
],
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Magnetic Trip",
fr: "Croche-pied magnétique",
de: "Magnetic Trip"
},
effect: {
en: "If Low Pressure System is in play, the Defending Pokémon is now Confused.",
fr: "Si Système à basse pression est en jeu, le Pokémon Défenseur est maintenant Confus.",
de: "If Low Pressure System is in play, the Defending Pokémon is now Confused."
},
damage: 10,
},
],
weaknesses: [
{
type: "Fighting",
value: "×2"
},
],
}
export default card