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import { Card } from '../../../interfaces'
import Set from '../Gym Heroes'
const card: Card = {
name: {
en: "Rocket's Scyther",
},
illustrator: "Ken Sugimori",
rarity: "Rare Holo",
category: "Pokemon",
set: Set,
dexId: [
123,
],
hp: 60,
types: [
"Grass",
],
stage: "Basic",
attacks: [
{
cost: [
"Grass",
],
name: {
en: "Shadow Images",
},
effect: {
en: "Whenever Rocket's Scyther is attacked, your opponent flips a coin. If tails, that attack does no damage to Rocket's Scyther. (Any other effects of the attack still happen.) This effect lasts until Rocket's Scyther takes damage (or is Benched or is evolved).",
},
},
{
cost: [
"Grass",
"Colorless",
"Colorless",
],
name: {
en: "Blinding Scythe",
},
damage: 40,
},
],
weaknesses: [
{
type: "Fire",
value: "×2"
},
],
resistances: [
{
type: "Fighting",
value: "-30"
},
],
}
export default card