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Florian Bouillon 6ca1ae94ed
Updated Cards to use new Rarities
Signed-off-by: Avior <florian.bouillon@delta-wings.net>
2020-05-04 13:58:48 +02:00

85 lines
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TypeScript
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import Card from '@tcgdex/sdk/interfaces/Card'
import Type from '@tcgdex/sdk/interfaces/Type'
import Tag from '@tcgdex/sdk/interfaces/Tag'
import Rarity from '@tcgdex/sdk/interfaces/Rarity'
import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
import Category from '@tcgdex/sdk/interfaces/Category'
const card: Card = {
// ids
id: "base2-55",
localId: 55,
// Card informations
name: {
en: "Mankey",
},
hp: 30,
type: [
Type.FIGHTING,
],
dexId: 56,
image: {
low: {
en: "https://assets.tcgdex.net/en/base/base2/55/low",
},
high: {
en: "https://assets.tcgdex.net/en/base/base2/55/high",
},
},
evolveFrom: {},
tags: [
Tag.BASIC,
],
illustrator: "Kagemaru Himeno",
abilities: [{
id: 183,
type: AbilityType.POKEPOWER,
name: {
en: "Peek",
},
text: {
en: "Once during your turn (before your attack), you may look at one of the following: the top card of either player's deck, a random card from your opponent's hand, or one of either player's Prizes. This power can't be used if Mankey is Asleep, Confused, or Paralyzed.",
}
}],
attacks: [{
cost: [
Type.COLORLESS
],
name: {
en: "Scratch",
},
damage: 10
}],
weaknesses: [{
type: Type.PSYCHIC,
value: "×2"
}],
rarity: Rarity.COMMON,
category: Category.POKEMON,
set: {
name: "Jungle",
code: "base2"
}
}
export default card