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https://github.com/tcgdex/cards-database.git
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91 lines
1.4 KiB
TypeScript
91 lines
1.4 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "base4-40",
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localId: 40,
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// Card informations
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name: {
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en: "Farfetch'd",
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},
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hp: 50,
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type: [
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Type.COLORLESS,
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],
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dexId: 83,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/base/base4/40/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/base/base4/40/high",
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},
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},
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evolveFrom: {},
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tags: [
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Tag.BASIC,
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],
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illustrator: "Ken Sugimori",
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attacks: [{
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cost: [
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Type.COLORLESS
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],
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name: {
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en: "Leek Slap",
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},
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text: {
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en: "Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Farfetch'd stays in play (even putting Farfetch'd on the Bench won't let you use it again.)",
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},
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},{
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cost: [
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Type.COLORLESS,
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Type.COLORLESS,
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Type.COLORLESS
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],
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name: {
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en: "Pot Smash",
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},
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damage: 30
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}],
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weaknesses: [{
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type: Type.LIGHTNING,
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value: "×2"
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}],
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resistances: [{
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type: Type.FIGHTING,
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value: "-30"
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}],
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rarity: Rarity.UNCOMMON,
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category: Category.POKEMON,
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set: {
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name: "Base Set 2",
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code: "base4"
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}
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}
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export default card
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