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93 lines
1.7 KiB
TypeScript
93 lines
1.7 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "basep-13",
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localId: 13,
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// Card informations
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name: {
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en: "Venusaur",
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},
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hp: 100,
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type: [
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Type.GRASS,
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],
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dexId: 3,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/base/basep/13/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/base/basep/13/high",
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},
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},
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evolveFrom: {
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en: "Ivysaur",
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},
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tags: [
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Tag.STAGE2,
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],
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illustrator: "Ken Sugimori",
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abilities: [{
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id: 705,
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type: AbilityType.POKEPOWER,
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name: {
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en: "Solar Power",
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},
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text: {
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en: "Once during your turn (before your attack), you may use this power. Your Active Pokémon and the Defending Pokémon are no longer Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.",
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}
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}],
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attacks: [{
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cost: [
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Type.GRASS,
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Type.GRASS,
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Type.GRASS,
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Type.GRASS
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],
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name: {
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en: "Mega Drain",
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},
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text: {
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en: "Remove a number of damage counters from Venusaur equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Venusaur has fewer damage counters than that, remove all of them.",
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},
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damage: 40
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}],
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weaknesses: [{
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type: Type.FIRE,
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value: "×2"
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}],
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rarity: Rarity.COMMON,
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category: Category.POKEMON,
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set: {
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name: "Wizards Black Star Promos",
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code: "basep"
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}
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}
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export default card
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