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92 lines
1.5 KiB
TypeScript
92 lines
1.5 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "neo4-36",
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localId: 36,
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// Card informations
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name: {
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en: "Dark Haunter",
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},
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hp: 50,
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type: [
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Type.PSYCHIC,
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],
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dexId: 93,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/neo/neo4/36/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/neo/neo4/36/high",
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},
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},
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evolveFrom: {
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en: "Gastly",
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},
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tags: [
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Tag.STAGE1,
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],
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illustrator: "Aya Kusube",
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attacks: [{
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cost: [
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Type.PSYCHIC
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],
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name: {
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en: "Call Back",
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},
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text: {
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en: "Put a Baby Pokémon or Basic Pokémon card from your opponent's discard pile onto his or her Bench. Put 1 damage counter on that Pokémon. (You can't use this attack if your Bench is full.)",
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},
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},{
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cost: [
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Type.PSYCHIC,
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Type.PSYCHIC
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],
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name: {
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en: "Surround",
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},
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text: {
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en: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon can't retreat during your opponent's next turn.",
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},
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damage: 20
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}],
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resistances: [{
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type: Type.FIGHTING,
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value: "-30"
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}],
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rarity: Rarity.UNCOMMON,
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category: Category.POKEMON,
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set: {
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name: "Neo Destiny",
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code: "neo4"
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}
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}
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export default card
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