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https://github.com/tcgdex/cards-database.git
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80 lines
1.1 KiB
TypeScript
80 lines
1.1 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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import set from '../../../sets/swsh/swsh3'
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const card: Card = {
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// Card Global Informations
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id: "swsh3-90",
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localId: 90,
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name: {
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en: "Vibrava",
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},
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illustrator: "Sumiyoshi Kizuki",
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rarity: Rarity.UNCOMMON,
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category: Category.POKEMON,
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set,
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// Card Pokémon Informations
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evolveFrom: {
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en: "Trapinch",
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},
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hp: 80,
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type: [
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Type.FIGHTING,
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],
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attacks: [
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{
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cost: [
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Type.FIGHTING,
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],
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name: {
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en: "Sand Pulse",
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},
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text: {
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en: "This attack also does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)",
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},
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damage: 20,
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},
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],
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weaknesses: [
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{
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type: Type.GRASS,
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value: "×2",
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},
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],
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retreat: 1,
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// Card Trainer/Energy informations
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}
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export default card |