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94 lines
1.3 KiB
TypeScript
94 lines
1.3 KiB
TypeScript
import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "neo1-73",
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localId: 73,
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// Card informations
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name: {
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en: "Slowpoke",
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},
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hp: 50,
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type: [
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Type.PSYCHIC,
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],
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dexId: 79,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/neo/neo1/73/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/neo/neo1/73/high.png",
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},
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},
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evolveFrom: {},
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tags: [
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Tag.BASIC,
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],
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illustrator: {
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id: 18,
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name: "Tomokazu Komiya"
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},
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attacks: [{
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cost: [
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Type.PSYCHIC
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],
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name: {
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en: "Psyshock",
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},
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text: {
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en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.",
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},
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damage: 10
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},{
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cost: [
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Type.WATER
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],
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name: {
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en: "Water Gun",
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},
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text: {
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en: "Does 10 damage plus 10 more damage for each Energy attached to Slowpoke but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.",
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},
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damage: 10
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}],
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weaknesses: [{
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type: Type.PSYCHIC,
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value: "×2"
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}],
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rarity: Rarity.Common,
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category: Category.POKEMON,
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set: {
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name: "Neo Genesis",
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code: "neo1"
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}
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}
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export default card
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