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118 lines
2.3 KiB
TypeScript
118 lines
2.3 KiB
TypeScript
import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "sm5-77",
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localId: 77,
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// Card informations
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name: {
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en: "Darkrai ◇",
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fr: "Darkrai ",
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},
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hp: 160,
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type: [
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Type.DARKNESS,
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],
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dexId: 491,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/sm/sm5/77/low.png",
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fr: "https://assets.tcgdex.net/fr/sm/sm5/77/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/sm/sm5/77/high.png",
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fr: "https://assets.tcgdex.net/fr/sm/sm5/77/high.png",
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},
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},
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evolveFrom: {},
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tags: [
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Tag.BASIC,
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],
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illustrator: {
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id: 15,
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name: "Naoki Saito"
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},
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abilities: [{
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id: 1046,
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type: AbilityType.TALENT,
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name: {
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en: "Nightmare Star",
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fr: "Étoile Cauchemar",
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},
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text: {
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en: "When you play this Pokémon from your hand onto your Bench during your turn, you may attach 2 Darkness Energy cards from your hand to it.",
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fr: "Lorsque vous jouez ce Pokémon de votre main sur votre Banc pendant votre tour, vous pouvez lui attacher 2 cartes Énergie Darkness de votre main.",
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}
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}],
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attacks: [{
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cost: [
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Type.DARKNESS,
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Type.DARKNESS,
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Type.DARKNESS,
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Type.DARKNESS
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],
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name: {
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en: "Abyssal Sleep",
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fr: "Règle pour les cartes (Prisme Étoile)",
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},
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text: {
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en: "Your opponent's Active Pokémon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokémon is still Asleep.",
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},
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damage: 120
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},{
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cost: [
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Type.DARKNESS,
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Type.DARKNESS,
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Type.DARKNESS,
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Type.DARKNESS
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],
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name: {
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fr: "Sommeil Abyssal",
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},
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text: {
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fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi. Votre adversaire lance 2 pièces au lieu d’une entre chaque tour. S’il obtient au moins un côté pile, le Pokémon reste Endormi.",
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},
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damage: 120
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}],
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weaknesses: [{
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type: Type.FIGHTING,
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value: "×2"
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}],
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resistances: [{
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type: Type.PSYCHIC,
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value: "-20"
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}],
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retreat: 2,
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rarity: Rarity.RareHolo,
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category: Category.POKEMON,
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set: {
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name: "Ultra Prism",
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code: "sm5"
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}
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}
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export default card
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