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import { Card } from '../../../interfaces'
import Set from '../FireRed & LeafGreen'
const card: Card = {
name: {
en: "Cloyster",
},
illustrator: "Aya Kusube",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
91,
],
hp: 70,
types: [
"Water",
],
evolveFrom: {
en: "Shellder",
},
stage: "Stage1",
abilities: [
{
type: "Poke-BODY",
name: {
en: "Exoskeleton",
},
effect: {
en: "Any damage done to Cloyster by attacks is reduced by 20 (after applying Weakness and Resistance).",
},
},
],
attacks: [
{
cost: [
"Colorless",
"Colorless",
],
name: {
en: "Double Bubble",
},
effect: {
en: "Flip 2 coins. This attack does 10 damage times the number of heads. If either of the coins is heads, the Defending Pokémon is now Paralyzed.",
},
damage: 10,
},
{
cost: [
"Water",
"Colorless",
"Colorless",
],
name: {
en: "Shell Attack",
},
damage: 50,
},
],
weaknesses: [
{
type: "Lightning",
value: "×2"
},
],
}
export default card