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68 lines
1.1 KiB
TypeScript
68 lines
1.1 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Destiny'
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const card: Card = {
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name: {
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en: "Dark Houndoom",
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},
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illustrator: "Kagemaru Himeno",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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229,
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],
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hp: 60,
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types: [
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"Fire",
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],
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evolveFrom: {
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en: "Houndour",
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},
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stage: "Stage1",
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attacks: [
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{
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cost: [
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"Colorless",
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],
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name: {
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en: "Eerie Howl",
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},
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effect: {
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en: "If your opponent's Bench isn't full, look at his or her hand. If your opponent has any Baby Pokémon or Basic Pokémon there, choose 1 of them and put it on his or her Bench. Then, switch it with the Defending Pokémon.",
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},
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},
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{
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cost: [
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"Fire",
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"Colorless",
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],
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name: {
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en: "Dark Fire",
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},
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effect: {
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en: "If there are any Energy cards attached to Dark Houndoom, discard 1 of them and this attack does 30 damage plus 20 more damage (plus 10 more damage for the Energy you discarded). If there aren't any, this attack does 30 damage.",
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Water",
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value: "×2"
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},
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],
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}
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export default card
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