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76 lines
1.1 KiB
TypeScript
76 lines
1.1 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Genesis'
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const card: Card = {
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name: {
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en: "Piloswine",
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},
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illustrator: "Ken Sugimori",
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rarity: "Uncommon",
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category: "Pokemon",
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set: Set,
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dexId: [
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221,
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],
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hp: 80,
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types: [
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"Water",
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],
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evolveFrom: {
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en: "Swinub",
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},
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stage: "Stage1",
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attacks: [
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{
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cost: [
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"Water",
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"Water",
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],
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name: {
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en: "Freeze",
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},
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effect: {
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en: "Flip a coin. If heads, the Defending Pokémon can't attack. (Benching or evolving the Defending Pokémon ends this effect.)",
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},
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damage: 10,
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},
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{
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cost: [
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"Water",
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"Water",
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"Water",
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],
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name: {
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en: "Blizzard",
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},
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effect: {
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en: "Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)",
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},
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damage: 30,
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},
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],
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weaknesses: [
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{
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type: "Grass",
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value: "×2"
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},
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],
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resistances: [
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{
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type: "Lightning",
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value: "-30"
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},
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],
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}
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export default card
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