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* some fixes Signed-off-by: Avior <github@avior.me> * Some more changes Signed-off-by: Avior <github@avior.me> * u Signed-off-by: Avior <github@avior.me> * continuing update Signed-off-by: Avior <github@avior.me> * Finished ? Signed-off-by: Avior <github@avior.me> * Removed files that were not meant to be * Remoed even more files
79 lines
1.2 KiB
TypeScript
79 lines
1.2 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Battle Styles'
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const card: Card = {
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set: Set,
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name: {
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en: "Pignite",
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fr: "Grotichon",
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es: "Pignite",
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it: "Pignite",
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pt: "Pignite",
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de: "Ferkokel"
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},
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illustrator: "tetsuya koizumi",
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rarity: "Uncommon",
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category: "Pokemon",
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hp: 100,
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types: ["Fire"],
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evolveFrom: {
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en: "Tepig",
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fr: "Gruikui",
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es: "Tepig",
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it: "Tepig",
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pt: "Tepig",
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de: "Floink"
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},
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attacks: [{
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name: {
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en: "Ram",
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fr: "Collision",
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es: "Apisonar",
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it: "Carica",
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pt: "Aríete",
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de: "Ramme"
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},
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damage: 30,
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cost: ["Colorless", "Colorless"]
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}, {
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name: {
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en: "Combustion",
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fr: "Fournaise",
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es: "Combustión",
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it: "Fuoco Continuo",
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pt: "Combustão",
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de: "Glühen"
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},
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damage: 90,
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cost: ["Fire", "Fire", "Colorless"]
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}],
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weaknesses: [{
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type: "Water",
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value: "×2"
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}],
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retreat: 3,
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regulationMark: "E",
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variants: {
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normal: true,
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reverse: true,
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holo: false,
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firstEdition: false
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},
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stage: "Stage1",
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description: {
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en: "When its internal fire flares up, its movements grow sharper and faster. When in trouble, it emits smoke."
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}
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}
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export default card |