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* Update Signed-off-by: Avior <github@avior.me> * Update datas Signed-off-by: Avior <github@avior.me> * Finished fix Signed-off-by: Avior <github@avior.me> * Updated some more Signed-off-by: Avior <florian.bouillon@delta-wings.net> * Some more updates Signed-off-by: Avior <florian.bouillon@delta-wings.net>
33 lines
1.2 KiB
TypeScript
33 lines
1.2 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../HeartGold SoulSilver'
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const card: Card = {
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name: {
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en: "Rainbow Energy",
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fr: "Énergie multicolore",
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},
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illustrator: "Kent Kanetsuna",
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rarity: "Uncommon",
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category: "Energy",
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set: Set,
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effect: {
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fr: "Attachez une énergie Multicolore à l’un de vos Pokémon. En jeu, l’énergie multicolore fournit tout type d’énergie, mais une seule énergie à la fois. (Fournit uniquement de l’énergie.) Lorsque vous attachez cette carte de votre main à l’un de vos Pokémon, placez un marqueur de dégâts sur ce Pokémon. (Lorsqu’elle n’est pas en jeu, l’énergie multicolore compte comme de l’énergie Colorless.)",
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en: "Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.) When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon. (While not in play, Rainbow Energy counts as Colorless Energy.)"
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},
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energyType: "Special",
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variants: {
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normal: true,
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reverse: true,
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holo: false,
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firstEdition: false
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},
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hp: 0
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}
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export default card
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