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import { Card } from '../../../interfaces'
import Set from '../Neo Revelation'
const card: Card = {
name: {
en: "Shuckle",
fr: "Caratroc"
},
illustrator: "Yuka Morii",
rarity: "Common",
category: "Pokemon",
set: Set,
dexId: [
213,
],
hp: 40,
types: [
"Fighting",
],
stage: "Basic",
abilities: [
{
type: "Pokemon Power",
name: {
en: "Hard Shell",
fr: "Carapadure"
},
effect: {
en: "Whenever an attack (including your own) does 40 or less damage to Shuckle (after applying Weakness and Resistance), reduce that damage to 10. (Any other effects of attacks still happen.) This power stops working while Shuckle is Asleep, Confused, or Paralyzed.",
fr: "Lorsqu'une attaque (y compris la vôtre) inflige au maximum 40 dégâts à Caratroc (après application de la Faiblesse et de la Résistance), réduisez ces dégâts à 10. (Tout autre effet ou attaque subsiste.) Ce pouvoir cesse de fonctionner si Caratroc est Endormi, Confus ou Paralysé."
},
},
],
attacks: [
{
cost: [
"Grass",
"Grass",
],
name: {
en: "Toxic Saliva",
fr: "Essence toxik"
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned. It now takes 20 Poison damage after each player's turn (even if it was already Poisoned).",
fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Empoisonné. Il subit maintenant 20 dégâts Poison au lieu de 10 après le tour de chaque joueur (même s'il était déjà Empoisonné)."
},
},
],
weaknesses: [
{
type: "Grass",
value: "×2"
},
],
description: {
fr: "Il transporte des baies dans sa coquille. Pour éviter les attaques, il se cache sous les pierres et reste immobile."
}
}
export default card