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99 lines
1.4 KiB
TypeScript
99 lines
1.4 KiB
TypeScript
import Card from '../../../interfaces/Card'
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import Type from '../../../interfaces/Type'
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import Tag from '../../../interfaces/Tag'
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import Rarity from '../../../interfaces/Rarity'
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import AbilityType from '../../../interfaces/AbilityType'
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import Category from '../../../interfaces/Category'
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const card: Card = {
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// ids
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id: "base3-36",
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localId: 36,
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// Card informations
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name: {
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en: "Golem",
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},
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hp: 80,
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type: [
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Type.FIGHTING,
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],
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dexId: 76,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/base/base3/36/low.png",
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},
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high: {
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en: "https://assets.tcgdex.net/en/base/base3/36/high.png",
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},
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},
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evolveFrom: {
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en: "Graveler",
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},
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tags: [
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Tag.STAGE2,
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],
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illustrator: {
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id: 0,
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name: "Kagemaru Himeno"
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},
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attacks: [{
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cost: [
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Type.FIGHTING,
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Type.FIGHTING,
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Type.FIGHTING,
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Type.COLORLESS
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],
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name: {
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en: "Avalanche",
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},
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damage: 60
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},{
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cost: [
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Type.FIGHTING,
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Type.FIGHTING,
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Type.FIGHTING,
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Type.FIGHTING
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],
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name: {
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en: "Selfdestruct",
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},
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text: {
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en: "Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Golem does 100 damage to itself.",
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},
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damage: 100
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}],
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weaknesses: [{
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type: Type.GRASS,
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value: "×2"
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}],
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rarity: Rarity.Uncommon,
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category: Category.POKEMON,
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set: {
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name: "Fossil",
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code: "base3"
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}
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}
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export default card
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