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import { Card } from '../../../interfaces'
import Set from '../Dragon'
const card: Card = {
name: {
en: "Altaria",
fr: "Altaria",
de: "Altaria"
},
illustrator: "Atsuko Nishida",
rarity: "Rare",
category: "Pokemon",
set: Set,
dexId: [
334,
],
hp: 80,
types: [
"Colorless",
],
evolveFrom: {
en: "Swablu",
},
stage: "Stage1",
attacks: [
{
cost: [
"Colorless",
],
name: {
en: "Dragon Dance",
fr: "Danse de dragon",
de: "Dragon Dance"
},
effect: {
en: "During your next turn, if any of your current Active Pokémon does damage to any Defending Pokémon, the attack does 40 more damage (before applying Weakness and Resistance).",
fr: "Lors de votre prochain tour, si un de vos Pokémon Actifs inflige des dégâts à un des Pokémon Défenseurs, cette attaque inflige 40 dégâts supplémentaires (avant application de la Faiblesse et de la Résistance).",
de: "During your next turn, if any of your current Active Pokémon does damage to any Defending Pokémon, the attack does 40 more damage (before applying Weakness and Resistance)."
},
},
{
cost: [
"Water",
"Lightning",
],
name: {
en: "Dragon Song",
fr: "Chanson de dragon",
de: "Dragon Song"
},
effect: {
en: "Each Defending Pokémon is now Asleep.",
fr: "Chaque Pokémon Défenseur est maintenant Endormi.",
de: "Each Defending Pokémon is now Asleep."
},
damage: 30,
},
],
weaknesses: [
{
type: "Colorless",
value: "×2"
},
],
resistances: [
{
type: "Grass",
value: "-30"
},
{
type: "Fighting",
value: "-30"
},
],
}
export default card