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65 lines
1.0 KiB
TypeScript
65 lines
1.0 KiB
TypeScript
import { Card } from '../../../interfaces'
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import Set from '../Neo Destiny'
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const card: Card = {
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name: {
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en: "Shining Celebi",
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},
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illustrator: "Hironobu Yoshida",
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rarity: "Rare",
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category: "Pokemon",
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set: Set,
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dexId: [
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251,
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],
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hp: 50,
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types: [
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"Grass",
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],
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stage: "Basic",
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attacks: [
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{
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cost: [
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"Water",
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],
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name: {
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en: "Healing Water",
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},
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effect: {
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en: "Remove a number of damage counters from 1 of your Benched Pokémon equal to the number of Energy cards attached to Shining Celebi. If the Pokémon has fewer damage counters than that, remove all of them.",
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},
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},
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{
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cost: [
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"Grass",
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"Psychic",
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],
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name: {
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en: "Miracle Leaf",
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},
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effect: {
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en: "Flip a number of coins equal to the number of Energy attached to the Defending Pokémon. If you get 1 or more heads, the Defending Pokémon is now Asleep, Confused, or Poisoned (your choice).",
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},
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},
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],
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weaknesses: [
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{
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type: "Fire",
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value: "×2"
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},
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],
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}
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export default card
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