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92 lines
1.5 KiB
TypeScript
92 lines
1.5 KiB
TypeScript
import Card from '@tcgdex/sdk/interfaces/Card'
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import Type from '@tcgdex/sdk/interfaces/Type'
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import Tag from '@tcgdex/sdk/interfaces/Tag'
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import Rarity from '@tcgdex/sdk/interfaces/Rarity'
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import AbilityType from '@tcgdex/sdk/interfaces/AbilityType'
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import Category from '@tcgdex/sdk/interfaces/Category'
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const card: Card = {
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// ids
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id: "ex14-14",
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localId: 14,
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// Card informations
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name: {
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en: "Blastoise",
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},
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hp: 120,
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type: [
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Type.WATER,
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],
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dexId: 9,
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image: {
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low: {
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en: "https://assets.tcgdex.net/en/ex/ex14/14/low",
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},
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high: {
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en: "https://assets.tcgdex.net/en/ex/ex14/14/high",
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},
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},
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evolveFrom: {
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en: "Wartortle",
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},
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tags: [
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Tag.STAGE2,
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],
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illustrator: "Kouki Saitou",
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abilities: [{
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id: 1104,
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type: AbilityType.POKEBODY,
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name: {
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en: "Water Pressure",
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},
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text: {
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en: "As long as Blastoise's remaining HP is 40 or less, Blastoise does 40 more damage to the Defending Pokémon (before applying Weakness and Resistance).",
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}
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}],
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attacks: [{
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cost: [
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Type.WATER,
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Type.COLORLESS,
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Type.COLORLESS
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],
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name: {
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en: "Hydro Pump",
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},
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text: {
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en: "Does 50 damage plus 20 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.",
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},
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damage: 50
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}],
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weaknesses: [{
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type: Type.LIGHTNING,
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value: "×2"
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}],
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rarity: Rarity.RARE,
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category: Category.POKEMON,
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set: {
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name: "Crystal Guardians",
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code: "ex14"
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}
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}
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export default card
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