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68 lines
1019 B
TypeScript

import { Card } from '../../../interfaces'
import Set from '../Neo Destiny'
const card: Card = {
name: {
en: "Dark Haunter",
},
illustrator: "Aya Kusube",
rarity: "Uncommon",
category: "Pokemon",
set: Set,
dexId: [
93,
],
hp: 50,
types: [
"Psychic",
],
evolveFrom: {
en: "Gastly",
},
stage: "Stage1",
attacks: [
{
cost: [
"Psychic",
],
name: {
en: "Call Back",
},
effect: {
en: "Put a Baby Pokémon or Basic Pokémon card from your opponent's discard pile onto his or her Bench. Put 1 damage counter on that Pokémon. (You can't use this attack if your Bench is full.)",
},
},
{
cost: [
"Psychic",
"Psychic",
],
name: {
en: "Surround",
},
effect: {
en: "Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon can't retreat during your opponent's next turn.",
},
damage: 20,
},
],
resistances: [
{
type: "Fightning",
value: "-30"
},
],
}
export default card